Creating 3D Obstacles With Unity For Hyper Casual Games

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了解如何为您的下一个基于 Unity 的跑酷游戏创建具有 10 个独特障碍的超休闲游戏

您将学到什么 学习
使用 Unity 创建引人入胜的 3D 障碍的技术
探索创建超休闲跑酷游戏的基础知识,包括控制角色、添加背景音乐和音效
构建 10 个令人印象深刻的 3D 障碍
学习如何设计收藏品和简单的物品增强游戏体验的菜单

要求
安装了 Unity 和 Visual Studio 的 Mac 或 Windows 计算机,我在本课程中使用 Unity 2021.3.16f1,但您可以使用任何其他版本。
基本的 C# 或编程知识

描述
障碍是超休闲游戏的重要组成部分,尤其是跑酷游戏。当您使用不同种类的障碍物时,您的游戏会变得更具视觉吸引力。但是拥有更多的障碍物也意味着要花更多的钱来购买它们。如果我告诉你你不必再花更多的钱购买障碍物呢?没错,您可以不花一毛钱创建自己的障碍。在本课程中,您将学习如何使用 Unity 的 3D 对象创建 10 个不同的障碍。

Published 1/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.38 GB | Duration: 3h 55m

Learn How to Create Hyper Casual Game With 10 Unique Obstacles for Your Next Unity-based Runner Game

What you’ll learn
Learn the techniques to create captivating 3D obstacles using Unity
Discover the fundamentals of creating a hyper-casual runner game, including controlling characters, adding background music and sound effects
Build 10 impressive 3D obstacles
Learn how to design collectible item and simple menus to enhance your game

Requirements
Mac or Windows computer with Unity and Visual Studio installed, I use Unity 2021.3.16f1 in this course but you can use any other version.
Basic C# or programming knowledge

Description
Obstacles are a vital part of hyper casual games, especially runner games. When you use different kind of obstacles, your games become more visually engaging. But having more obstacles also means spending more money to purchase them.What if I told you that you don’t have to spend any more money on obstacles? That’s right, you can create your own obstacles without spending a dime.In this course, you’ll learn how to create 10 different obstacles using Unity’s 3D objects. Not only that, but you’ll also learn crucial elements of hyper casual runner games, such as controlling your character(old input system), changing its size, adding background music, and sound effects. Additionally, you’ll learn how to create collectable items and simple menus.This course is perfect for beginners. You won’t find any copy-pasting of code here, as I’ll explain every line of code in detail.You don’t need prior experience with Unity, but you should have a basic understanding of programming concepts like methods, functions, statements, and variables. Basic knowledge of C# is sufficient.This Course can be little bit boring for experienced users, because I try to explain every details for beginners.Before we begin, make sure to download Unity and Visual Studio. Let’s start creating 3D obstacles and building your first game together.

Overview
Section 1: Adding Character and Movement

Lecture 1 Creating the Project

Lecture 2 Adding Plane to Scene with Different Materials

Lecture 3 Adding Character With Collider and Rigidbody to Game Scene

Lecture 4 Character Movement to Forward

Lecture 5 Character Movement to Left and Right

Lecture 6 Camera Follow and Add Run Animation

Lecture 7 Creating Finish Line

Section 2: Creating Obstacles and Collectible Item

Lecture 8 Creating Collectable Items and Resizing Character as You Collect Items

Lecture 9 Create Particle Effect As you Collect Items

Lecture 10 Creating Obstacle – 1 and Character Contact With Obstacle

Lecture 11 Creating Obstacle – 2

Lecture 12 Creating Obstacle – 3

Lecture 13 Creating Obstacle – 4

Lecture 14 Creating Obstacle – 5

Lecture 15 Creating Obstacle – 6

Lecture 16 Creating Obstacle – 7

Lecture 17 Creating Obstacle – 8

Lecture 18 Creating Obstacle – 9

Lecture 19 Creating Obstacle – 10 and Character Contact With Cannonball

Section 3: Creating UI and Adding Sounds

Lecture 20 Creating Simple Main Menu

Lecture 21 Creating Success Menu

Lecture 22 Creating Fail Menu

Lecture 23 Adding Background Music

Lecture 24 Adding Sound Effects

For Unity Beginners or even for who never used Unity before. I explain Unity editor and every code we write.,For Who Wants to Create 3D Obstacles for Own Hyper Casual Game,It can be a little bit boring for experienced Unity users because I explain each code in detail.,For Who Wants to Learn About Build Runner Hyper Casual Game

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