Metaverse Course 2023: Augmented Reality Ar Game Development

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您将学到什么
了解基于位置的增强现实 (AR) 游戏机制
了解如何使用最先进的 AR 模板在无需编码的情况下构建增强现实体验 使用
可配置的置信度值在增强现实中开发手部检测
设计位置-基于智能现实世界对象检测的增强现实体验
探索基于位置的高级增强现实游戏开发技术和 C# 脚本
开始使用 Niantic Lightship 视觉定位系统 (VPS)
应用最新的增强现实游戏开发技术来解决现实世界中的问题

要求
Windows 或 MacOS 电脑连网
对 Unity 3D Editor 的基本了解(如果你对 Unity 3D 零经验,但想学习 AR,我可以提供额外的资源来帮助你)
(可选)移动设备(iOS 或 Android)测试您的 AR 应用程序

描述

对增强现实 (AR) 应用程序的需求目前呈指数级增长,几乎所有大公司都在投资 AR,因为他们相信它是未来。随着 metaverse 和增强现实 (AR) 眼镜的兴起,AR 应用程序开发技能将在未来获得高回报。

如果您可以使用最新的最先进技术(例如真实世界对象识别、手部检测、平面跟踪等)设计增强现实 (AR) 游戏和体验,而无需担心图像处理、视频处理和机器学习的东西?但是当你在网上搜索时,问题是几乎所有的 AR Coding 课程都是过时的,多年前创建的,并且不包含更新的信息。

我是 Yasas Sri Wickramasinghe,博士。新西兰坎特伯雷大学学生。我正在做我的研究,特别关注增强现实游戏设计。我是一名讲师,是一家 AR/VR 初创公司的联合创始人,也是一名首席软件工程师。我正在向您介绍最简单、最新的增强现实课程。本课程适合任何级别,包括初学者。但是,如果您知道如何在 Unity 3D 中工作,您将很容易快速上手。(别担心。如果这是您第一次尝试 Unity 3D,请告诉我。我会发送一些资源来熟悉它)。如果您不熟悉设计增强现实体验,我向您保证完成本课程后将能够设计 AR 应用程序!您将意识到使用增强现实将您的创意变为现实是多么容易。了解如何构建高级增强现实应用程序:Niantic Lightship ARDKUnity 3D 用于 AR3D AR 对象识别和平面跟踪的手检测在 AR 中的配置在移动设备上构建和测试 AR 应用程序也,假设您是一名研究增强现实、人机交互、用户体验 (UX) 设计或用户界面 (UI) 设计的研究生。那样的话,你可以报名参加这门课程,为你的工作增加很多价值。这门课程主要侧重于增强现实的实践方面,这将是一笔巨大的投资。我还将提供所有源代码和更多资源。所有的学生都可以联系我进一步澄清。所以,你为什么要等?

Brand New Course: Build Location Based Augmented Reality Apps with Semantic Segmentation,Hand Detection & Plane Tracking

Published 12/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.51 GB | Duration: 1h 40m

 

What you’ll learn
Understand Location-based Augmented Reality (AR) Game Mechanics
Learn How to Build Augmented Reality Experiences with No Coding, using State-of-the-art AR Templates
Develop Hand Detection in Augmented Reality with Configurable Confidence Values
Design Location-based Augmented Reality Experiences with Intelligent Real-World Object Detection
Explore Advanced Location-based Augmented Reality Game Development Techniques and C# Scripting
Get Started with Niantic Lightship Visual Positioning System (VPS)
Apply Latest Augmented Reality Game Development Techniques to Solve Real-World Problems

Requirements
Windows or MacOS Computer with an Internet Connection
Basic Understanding on Unity 3D Editor (If you have zero experience in Unity 3D, but want to learn AR, I can help you by providing additional resources)
(Optional) Mobile Device (iOS or Android) to Test Your AR Applications

Description

Demand for Augmented Reality (AR) applications is currently growing exponentially, and almost all big companies are investing in AR because they believe it is the future. With the bloom of metaverse and Augmented Reality (AR) glasses on the horizon, AR application development skills will be highly rewarding in the future.

What if you can design Augmented Reality (AR) games and experiences with the latest state-of-the-art techniques such as real-world object recognition, hand detection, plane tracking, and more without worrying about image processing, video processing, and machine learning stuff?But when you search online, the problem is almost all AR Coding courses are outdated, created years ago, and do not contain updated information.

I am Yasas Sri Wickramasinghe, a Ph.D. student at the University of Canterbury, New Zealand. I am doing my research specifically focusing on Augmented Reality Game Design. I am a lecturer, co-founder of an AR/VR startup, and a lead software engineer. I am presenting you with the easiest and most updated Augmented Reality course. This course is suitable for any level, including beginners. However, it will be easy for you to get started quickly if you know how to work in Unity 3D. (Don’t worry. If this is the first time you are going to try Unity 3D, let me know. I will send some resources to get familiar with it).If you are not familiar with designing Augmented Reality experiences, I guarantee you will be able to design AR apps upon completing this course! You will realize how easy it is to bring your creative ideas into reality with Augmented Reality.Learn how to build advanced Augmented Reality applications with:Niantic Lightship ARDKUnity 3DHand Detection for AR3D AR Object Recognition and Plane TrackingConfigurations in ARBuilding and Testing AR Applications on Mobile DevicesAlso, suppose you are a research student looking into Augmented Reality, Human-computer interaction, User experience (UX) designing, or User Interfaces (UI) designing. In that case, you can enroll in this course and add a lot of value to your work.This course mostly focuses on practical aspects of Augmented Reality, and it will be a great investment. I will be providing all the source code and further resources as well. All the students can reach me for further clarification.So, why are you waiting? If all of this sounds great to you, Let’s start learning! 100% money-back guaranteed!Cheers,Yasas

Overview
Section 1: Introduction

Lecture 1 Introduction

Section 2: Getting Familiar with Lightship ARDK

Lecture 2 Downloading Lightship Augmented Reality Development Kit

Lecture 3 Setting Up Unity 3D to Import Lightship Augmented Reality Development Kit

Lecture 0 Resources

Lecture 4 Importing Lightship Augmented Reality Development Kit to Unity 3D

Section 3: Build a Plane Detection and AR Object Placement Experience

Lecture 5 Getting Started with Augmented Reality Plane Detection with Lightship Templates

Lecture 6 Introduction to Virtual Studio – In-Editor AR Testing Tool by Lightship

Lecture 7 Using Virtual Studio to Test AR Plane Detection

Lecture 8 Understanding How Plane Detection AR Project Works and Making Customizations

Lecture 9 Building the Plane Detection Code in Unity 3D for Testing

Lecture 10 Deploying the Plane Detection Project to a Smart Phone

Lecture 11 Customizing Augmented Reality with Intelligent Plane Detection Project

Section 4: Augmented Reality Application with Hand Tracking for Immersive AR Experiences

Lecture 12 Basics of Human AR – Hand Tracking with Lightship

Lecture 13 Creating a Custom Script to Listen for Hand Tracking Event Data

Lecture 14 Adding a 3D Model with Animations to Work with Hand Tracking AR Experience

Lecture 15 Integrating the Animated 3D Model with Hand Tracking Data using a Custom Script

Lecture 16 Setting Configurations via Unity Inspector Panel and Building the Project

Lecture 17 Testing the Augmented Reality Hand Tracking Application in Real-World

Lecture 0 Resources

Section 5: Detecting Real-World Objects and Attributes within an Augmented Reality App

Lecture 18 Exploring Possibilities of Identifying Real-World Objects in AR

Lecture 19 Augmented Reality with Semantic Segmentation in Action in Real-World

Lecture 20 Understanding How Semantic Segmentation Works in Lightship Templates

Lecture 21 Customizing the Template to Detect More Real-World Objects in AR

Lecture 22 Demo of the Project in the Real-World

Section 6: Wrapping Up

Lecture 23 Summary and the Wrap-up

Passionate individuals who want to quickly build Augmented Reality (AR) games and experiences using LATEST industry tools,Students who want to understand Augmented Reality (AR) by practically building AR Apps,Business owners and stakeholders who are looking forward to use Augmented Reality (AR) to their business use-cases to leverage sales,Researchers who are exploring Augmented Reality (AR) related research fields and who want to quickly build prototypes for their user studies and experiements

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