
本课程专为希望使用 Maxon Cinema 4D 在木制品和家具设计系列中探索其建模技能的任何人而创建。本课程不仅限于 Cinema 4D 用户,因为本课程中涵盖的技术与其他 3D 应用程序(如 3ds Max、Blender 或 Maya)相同。现在,每个重要领域都广泛需要木制品和家具设计。NFTs 和 Decentralands 在他们的空间中使用资产,因此需要设计师在这个领域。家具设计也遍布 3D 市场空间,这可能是设计师的另一个收入来源。在本课程中,您将学习到以下列出的大量技术:使用多边形操作建模使用 Deformers 建模UVW 展开了解相机设置如何拥有用于拍摄的灯光装置头发系统为家具添加细节使用 Maps 渲染设置的材质和纹理使用 Photoshop 合成这将是一门有趣的课程,因为它是为初学者和中级设计师设计的.NOTE在本课程中需要学习的是 Cinema 4D 软件和 Corona 渲染器插件。正如我上面所说,其他软件包的设计师也可以跟随,因为也可以使用其他渲染引擎。该技术是您需要了解的所有内容,您将在您使用的任何软件或您拥有的任何渲染引擎中创造奇迹。谢谢,让我们开始吧!
概述
第 1 节:简介
第一讲 课程介绍
第 2 讲 获得灵感
第 2 节:建模技术
第 3 讲木框架建模 – 第 1 部分
第 4 讲木框架建模 – 第 2 部分
第 5 讲 织物垫的建模
第 3 部分:基本 UWV 展开
第 6 讲 UVW 展开 – 木框
第 7 讲 UVW 展开 – 织物靠垫
第 4 部分:环境设置
第 8 讲 设置场景
第 9 讲 相机设置
第 10 讲 设置灯光
第 5 部分:材质和纹理
第 11 讲 材料和纹理——木材
第 12 讲 材料和纹理 – 织物
第 6 节:渲染和合成
第13讲头发系统的额外细节
第 14 讲 输出的最终渲染
第 15 讲 Photoshop 中的合成
对于任何想要探索他们的建模技能的人,Cinema 4D 的初学者 – 中级用户
Published 10/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.59 GB | Duration: 3h 28m
3D Product design for Beginners
What you’ll learn
Modeling with polygon manipulation & using Deformers
Simple UVW Unwrapping
Understanding Camera settings
How to have the light rig for the shot
Hair systems to add details to the furniture
Material and texturing using Maps
Render settings and Compositing with Photoshop
Requirements
Maxon Cinema 4D software
Corona Render Engine
Adobe Photoshop
Description
This class is created for anyone who wants to explore their modeling skills in the line of Woodwork and furniture designs with the use of Maxon Cinema 4D. The course is not limited to Cinema 4D users alone as the techniques covered in this course are the same for other 3D applications, like 3ds Max, Blender, or Maya.Woodwork and furniture designs are widely required in every significant field now. NFTs and Decentralands make do with assets in their space, so there is a need for designers in that niche. Furniture designs are also sold all over the 3D market spaces, which could be another source of income for the designer.In this class, you will be learning quite a number of techniques as listed below:Modeling with polygon manipulationModeling using DeformersUVW UnwrappingUnderstanding Camera settingsHow to have the light rig for the shotHair systems to add details to the furnitureMaterial and texturing using MapsRender settingsCompositing with PhotoshopIt is going to be an interesting class as it is designed for both beginner and intermediate-level designers.NOTEAll that is required to follow along in this class is Cinema 4D software and the Corona renderer plugin. As I said above, designers from other software packages can follow along as other rendering engines can also be used too. The technique is all you need to understand and you will do wonders in whatever software you use or whichever render engine you have.Thanks and let’s get started!
Overview
Section 1: Introduction
Lecture 1 Introduction to the course
Lecture 2 Getting Inspiration
Section 2: Modeling Techniques
Lecture 3 Modeling the Wooden Frame – Part 1
Lecture 4 Modeling the Wooden Frame – Part 2
Lecture 5 Modeling the Fabric Cushion
Section 3: Basic UWV Unwrap
Lecture 6 UVW Unwrap – Wooden Frame
Lecture 7 UVW Unwrap – Fabric Cushion
Section 4: Environmental Setup
Lecture 8 Setting up the Scene
Lecture 9 Camera Setup
Lecture 10 Setting up the Light
Section 5: Material & Texture
Lecture 11 Material & Texturing – Wood
Lecture 12 Material & Texturing – Fabric
Section 6: Rendering & Compositing
Lecture 13 Extra Detail with Hair system
Lecture 14 Final Rendering for output
Lecture 15 Compositing in Photoshop
for anyone who wants to explore their modeling skills,Beginner – Intermediate users of Cinema 4D
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