
塔防游戏在网上继续流行。在本课程中,我将向您展示如何创建自己的僵尸塔防游戏。
当我创建这门课程时,我最初在想,它应该是一个架空塔防风格的游戏,还是应该是第一人称射击风格的游戏。好吧,当您有两个很棒的想法时,为什么不将它们结合起来。所以这是一个混合了头顶点和点击以及第一人称射击游戏。
本课程涵盖的技术可用于制作任何类型的防御风格游戏。将此视为您可以反复使用的模板,您可以按照自己喜欢的方式自定义游戏以实现您的愿景。
那么课程中涵盖的内容
我们开发了一个将道具放置到关卡中的系统,能够使用易于创建的用户界面更改项目
可以徒手放置物品,也可以通过按空格键将物品水平或垂直对齐
每个项目将有不同的用途。有些会简单地阻挡僵尸,有些会伤害僵尸,有些会炸毁它们,如果是炮塔,这些会瞄准并射击僵尸
布置好物品后,僵尸将开始生成到场景中,您将进入第一人称模式
您可以在头顶和第一人称模式之间切换以快速导航地图
我们将为每种武器设置一系列武器类型、弹药数量和伤害样式,包括狙击步枪的狙击镜
您将可以访问我为本课程创建的六个僵尸。您也可以在任何其他游戏中使用它们
目标是保卫塔。您必须杀死每个级别的所有僵尸才能解锁下一个级别
任何使用免费 Unity 游戏引擎的人都可以参加本课程。建议您对 C# 代码有基本的了解,以充分利用本课程。在课程结束时,您的投资组合中将有另一个已完成的游戏。您将把自己的技能发展到中级水平,并准备好制作自己的 Unity 游戏。
那么为什么不今天报名呢,我期待在我的课程中见到你。
感谢 Sketchfab 的艺术家在本课程中使用的 3D 模型
Published 06/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 144 lectures (20h 34m) | Size: 13.8 GB
Professional game design
What you’ll learn
Create a zombie tower defence game
Add the ability to switch between first person and overhead modes
Create swarms of zombies who interact with placed objects
Setup multiple weapons and different damage patterns
Create code for a snapping placement system in real time
Complete a Unity game from beginning to end
Master your knowledge of C# scripting to an intermediate level
Requirements
A basic understanding of Unity C# will help you complete this course
A computer capable of running Unity 2021
Description
Tower defence games are continuing to gain in popularity online. In this course I am going to show you how to create your own zombie tower defence game.
When I was creating this course I was initially thinking, should it be an overhead tower defence style game, or should it be a first person shooter style game. Well, when you have two great ideas, why not combine them. So this is a Hybrid of both overhead point and click as well as first person shooter.
The techniques covered in this course can be used to make any type of defence style games. Think of this as a template that you can use again and again and you can customise the game any way you like to realise your vision.
So what is covered in the course
We develop a system for placing props into the level, with the ability to change items using an easy to create User Interface
Items can be placed freehand, or by pressing the spacebar, can be made to snap together either horizontally or vertically
Each item will have different purposes. Some will simply block the zombies, some will damage the zombies, some will blow them up, and in the case of the gun turrets, these will target and shoot the zombies
Once you have laid out your items the zombies will then begin spawning into the scene and you will enter into first person mode
You can change between overhead and first person modes to quickly navigate the map
We will setup a range of weapon types, ammo amounts and damage styles for each weapon, including sniper scope for the sniper rifle
You will have access to six zombies that I created for this course. You can use them in any of your other games too
The objective is to defend the tower. You must kill all the zombies on each level to unlock the next level
This course can be taken by anyone using the free Unity game engine. A basic understanding of C# code is suggested for you to make the most of this course. By the end of the course you will have another completed game in your portfolio. You will have developed your skills to an intermediate level and be ready to make your own Unity games.
So why not enroll today, and I look forward to seeing you in my course.
Thanks to the artists from Sketchfab for their 3D models used in this course
Who this course is for
Anyone who wants to learn how to make great games in Unity
Learners wanting to develop their C# coding skills upto an intermediate level
Designers looking for a great tower defence game template
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/34713.html