Complete blender course: From modelling to a short animation

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在本课程中,我们将学习在Blender中渲染机器人战斗场景的创作过程.通过向前迈进,制作一个相对较大的项目来学习整个创作过程,以了解在 3D 中制作东西时的真实情况

Blender 是免费的开源 3D 创作套件。它支持整个 3D 流程——建模、绑定、动画、模拟、渲染、合成和运动跟踪,甚至视频编辑和游戏创建。

因此,我们将处理整个管道

概念

您将了解在开始使用搅拌机之前要记住的内容

建模

您将学习所有重要的建模基础知识,例如工作流程、工具以及如何解决某些建模问题。

Blender 全面的建模工具阵列使创建、转换、雕刻和编辑模型变得轻而易举。

纹理

您将学习如何在 Blender 中使用材质的所有重要基础知识(此任务称为“着色”)。我们还看看新的“材质预览模式”,它可以让我们快速查看不同光照条件下的 3D 场景,并实时查看材质上的所有变化。

索具

无论是简单的关键帧还是复杂的步行循环,Blender 都允许艺术家将他们的静止角色变成令人印象深刻的动画。

动画

您将学习有关如何为 3D 对象、属性和形状设置动画的所有重要基础知识。我们来看看动画、关键帧插值和动画修改器的不同编辑器。

灯光

您将学习如何在 Blender 中使用灯光的所有重要基础知识。我们将了解不同的灯光类型、重要设置、如何使用背景照亮您的场景以及如何使用间接和体积照明。

粒子

您将学习有关如何使用粒子模拟、创建移动粒子(如雨)或快速种植大森林的所有重要基础知识。

最后渲染

您将学习有关如何渲染和输出静止图像的所有基础知识。我们将了解有关渲染和输出设置的更多信息,并深入了解名为 EEVEE 的新实时渲染引擎。除此之外,我们还将快速了解用于创建高质量渲染的 Cycles 渲染引擎和用于创建技术图像的 Workbench 渲染引擎。

在本课程中,我们将学习创作过程,同时在Blender中渲染机器人战斗场景…………

In this course we are gonna learn the creative process while making a render of a robot combat scene in blender

Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 48.0 KHz
Language: English | Size: 8.27 GB | Duration: 39 lectures • 8h 51m

What you’ll learn

Getting comfortable making your own projects and freelances
Learning the whole creative process
Learning the what it takes to make something in 3D
Express yourself through 3D artwork

Requirements
A Computer/Laptop
A 3 Button Mouse (optional)
A Whole Lot Of Creativity

Description

Learning the whole creative process by taking a leap forward making a relatively bigger project to learn what realy goes though when making something in 3D

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.

We are gonna tackle the whole pipeline hence

Concept

you will learn what to put in mind before starting in blender

Modelling

You will learn all the important modeling fundamentals, like workflows, tools and how to solve certain modeling problems.

Blender’s comprehensive array of modeling tools make creating, transforming, sculpting and editing your models a breeze.

Texturing

you will learn all the important fundamentals on how to work with materials in Blender (this task is called “Shading”). We also take a look into the new “Material Preview Mode”, which allows us to quickly view the 3D scene in different lighting conditions and see all the changes on the materials in real time.

Rigging

Whether it’s simple keyframing or complex walk-cycles, Blender allows artists to turn their still characters into impressive animations.

Animating

you will learn all important fundamentals on how to animate 3D objects, properties and shapes. We take a look at the different editors for animation, keyframe interpolations and animation modifiers.

Lighting

you will learn all the important fundamentals on how to work with lights in Blender. We take a look at different light types, important settings, how to use the background to light up your scene and how to work with indirect and volumetric lighting.

Particles

you will learn all important fundamentals on how to use the particle simulation, to create moving particles like rain or quickly grow a big forest.

And finally Rendering

you will learn all the fundamentals on how to render and output still images. We will learn more about the render and output settings, and we take a deep look into the new realtime render engine called EEVEE. Besides that, we will also have a quick look at the Cycles render engine for creating high quality renders and the Workbench render engine for creating technical images.

In this course we are gonna learn the creative process while making a render of a robot combat scene in blender………

Who this course is for
Beginner, Intermediate and Pro 3D Artistes

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上一篇 2022年5月10日
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