
在我们的第一个视频教程中,客座讲师 Charles Lin(FZD,Brainstorm Foundation Patreon)将指导您完成分解和理解形式的过程。在这个视频系列中,Charles 将向您展示如何理解参考、渲染基本的立方体、圆柱体和球体,并向您展示高级技术,例如渲染倒角和绘制透视阴影。
该系列长达 3 小时,分为 6 个不同的视频。
第 1 课:渲染基本表单简介
第 2 课:如何渲染基本 Cube
第 3 课:如何渲染倒角曲面
第 4 课:如何渲染基本圆柱体
第 5 课:如何渲染基本球体
额外课程:如何在透视中投射阴影
建议初学者使用此内容。
In our first ever video tutorial, guest instructor Charles Lin (FZD, Brainstorm Foundation Patreon) guides you through his process to break down and understand form. In this video series Charles will show you how to understand reference, render a basic Cube, Cylinder and Sphere as well as show you advanced techniques like rendering a Chamfer and plotting shadows in perspective.
The series is 3 hours long broken into 6 different videos.
Lesson 1: Introduction to rendering basic forms
Lesson 2: How to render a basic Cube
Lesson 3: How to render a chamfered surface
Lesson 4: How to render a basic cylinder
Lesson 5: How to render a basic sphere
Bonus Lesson: How to cast shadows in perspective
This content is recommended for Beginner Artists.
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