Get Good at Blender: Create a 3D “Gravity Falls” Character

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我们将使用基本的混搭和修饰符开始角色创建。它将是一个低多边形模型,易于建模,适合初学者。
在我们开始为角色建模之前,我们需要参考图像,您可以在此处下载 Mable Pines References。导入参考图像后,我们将继续创建角色。

首先,我们将用嘴唇、鼻子和耳朵对头部进行建模,然后将重点放在眼球上。

当我们完成头部造型后,我们就可以穿上 Mabel 的套头衫和裙子了。

一旦我们完成了裙子的建模,我们将用她的鞋子来建模腿。

然后,我将向您展示如何正确添加修饰符并以正确的顺序使用它们。

在我们完成身体和衣服的建模后,我们将专注于手、头发和最后的细节,如牙套、眉毛和睫毛。完成建模后,我们将开始应用材料并完成角色创建。最后,我们将背景放置在模型后面,添加相机,并使用最终的渲染设置。

然后,最后,我们将准备好渲染图像!另外,我制作了一个附赠视频,最后向大家展示了如何在毛衣上添加 Mabel 标志性的彩虹印花,敬请期待!

Skillshare – Get Good at Blender: Create a 3D “Gravity Falls” Character.

We will start the character creation using basic mashes and modifiers. It will be a low-poly model, easy modeling, and suitable for beginners.
Before we start modeling the character, we will need the reference images that you can download here Mable Pines References. After importing the reference images, we will continue to create the character.

Firstly we will model the head with lips, nose, and ears, later focusing on the eyeballs.

When we finish modeling the head, we will be ready to hop onto Mabel’s jumper and skirt.

Once we finish modeling the skirt, we will model the legs with her shoes.

Then, I will show you how to add modifiers correctly and use them in the correct order.

After we finish modeling the body and the clothes, we will focus on the hands, hair, and final details such as braces, eyebrows, and eyelashes. When we finish the modeling, we’ll start applying the materials and finalizing the character creation. In the end, we will place Backdrop behind the model, add the camera, and play around with the final render settings.

Then, finally, we will be ready to render out the image! Also, I created a bonus video, in the end, to show you how to add Mabel’s iconic rainbow print on the sweater, so stay tuned till the end!

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/28510.html

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