
您想为 AAA 质量的游戏角色服装建模,但您发现使用手工雕刻方法很难建模逼真的服装?
你的皱纹和褶皱看起来不可信和自然吗?
如果您有任何这些问题,那么本课程可以解决您的问题。
在本课程结束时,您将能够使用 Marvelous Designer 和 Zbrush 工作流程为 AAA 游戏男性角色创建高品质逼真的服装。
您将学习 :
在本课程中,我们将介绍:
雕刻基体
在 MD 中创建布料图案
在 Zbrush 中细化皱纹和褶皱
添加记忆折叠
添加磨损
摆出角色
渲染演示
首先,我们将在 Zbrush 中对基体进行建模,然后将模型导出到 Marvelous Designer 中。在那里,我将创建衬衫、内夹克和裤子的图案。如果对 Marvelous Designer 一无所知,请不要担心。在制作衣服之前,我已经介绍了 MD 的基础知识。
一旦我对褶皱和皱纹的整体外观和感觉感到满意,我就会转向 Zbrush。在那里,我将清理 MD 网格并细化褶皱和皱纹。之后,我将添加一些三级细节,例如小皱纹、记忆褶皱、磨损。
完成服装后,我将在头部、手部、头发和鞋子上工作以完成角色。最后,我将为角色摆姿势并渲染最终的演示图像。
Do you want to model AAA quality game character clothing but you find it difficult to model realistic clothing using hand sculpting method ?
Is your wrinkles and folds don’t look believable and Natural ?
If any of these problems you have then this course can solve your problem.
At the end of this course, you will be able to use Marvelous Designer & Zbrush workflow to create high quality realistic clothing for AAA game male characters.
YOU WILL LEARN :
In this course, we will be covering:
Sculpting the base body
Creating cloth patterns in MD
Refining the wrinkles and folds in Zbrush
Adding memory folds
Adding Wear & Tear
Posing the Character
Rendering for presentation
First we are going to model the base body in Zbrush then I will export the model into Marvelous Designer. There I will create pattern for shirt, inner jacket and pant. Don’t worry if don’t know anything about Marvelous Designer. I have covered the basics of MD before I create the clothes.
Once I am happy with the overall look & feel of the folds and wrinkles then I will move to Zbrush. There I am gonna clean up the MD mesh and refine the fold and wrinkles. After that I will add some tertiary level details such as small wrinkles, memory folds, wear & tear.
After completing the clothing, I will Work on the head, hand, hair & shoe to complete the character. And finally I will pose the character and render for final presentation image.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/28136.html