
V-Ray Next Scene Intelligence 提供更快的光线追踪、更清晰的采样和更准确的渲染。这意味着您可以通过自动化过去占用宝贵时间的步骤来更聪明地工作,而不是更努力地工作。
主要功能:
新——强大的场景智能
自动分析您的场景以优化渲染,让您在更短的时间内获得最佳质量。
新——2 倍更快的 GPU 渲染
快速的新 GPU 渲染架构,支持更多您最喜欢的高端制作功能。
新——NVIDIA AI Denoiser
在渲染时立即去除噪音。基于 NVIDIA 的 AI 加速降噪技术。
强大的 GPU + CPU 渲染
V-Ray GPU 在 CPU 和 NVIDIA GPU 上渲染,以充分利用所有可用硬件。
高度优化的自适应光线追踪
使用自适应光线追踪技术渲染专业品质、逼真的图像和动画。
V-Ray IPR
完全交互式的生产渲染。
V-Ray Denoiser
自动去除噪点并将渲染时间缩短多达 50%。
可恢复
的渲染在任何时候停止渲染并从上次停止的地方继续。
V-RAY NEXT,更新 3 – 支持 RTX 的 V-RAY GPU 现在可用
调试着色
轻松隔离纹理、材质和几何体,以帮助调试 V-Ray IPR 和 V-Ray GPU IPR 中的大型着色网络。
V-Ray Toon Shader
快速为您的 3D 项目添加卡通和细胞着色效果。
V-Ray GPU 对 alSurface 材质
的支持在 V-Ray GPU 上具有分层 SSS 和光泽菲涅尔反射的通用着色器。
内存跟踪
使用新的纹理和对象内存使用报告优化您的场景。
视口 IPR 中的
颜色校正直接在视口 IPR 中应用 V-Ray 帧缓冲区颜色校正。
V-Ray GPU 支持 VRayDistanceTex
使用 V-Ray GPU 基于几何体更快地设置场景的着色器和渲染效果。
灰尘和划痕镜头
效果使用新的程序生成的灰尘和划痕模拟真实世界的相机镜头效果。
x64 | File Size: 490/507 MB
Description:
V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter – not harder – by automating steps that used to take up valuable time.
KEY FEATURES:
NEW —Powerful Scene Intelligence
Automatically analyzes your scene to optimize rendering so you get the best quality in less time.
NEW —2X FASTER GPU RENDERING
Fast new GPU rendering architecture with support for more of your favorite high-end production features.
NEW —NVIDIA AI Denoiser
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
Powerful GPU + CPU rendering
V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.
Highly-optimized adaptive ray tracing
Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.
V-Ray IPR
Fully interactive production rendering.
V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%.
Resumable Rendering
Stop your render at any point and pick up where you left off.
V-RAY NEXT, UPDATE 3 – V-RAY GPU WITH RTX SUPPORT NOW AVAILABLE
Debug Shading
Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.
V-Ray Toon Shader
Quickly add cartoon and cel-shading effects to your 3D projects.
V-Ray GPU Support for alSurface material
A general-purpose shader with layered SSS and glossy fresnel reflections on V-Ray GPU.
Memory Tracking
Optimize your scene with the new memory usage report for textures and objects.
Color corrections in Viewport IPR
Apply V-Ray Frame Buffer color corrections directly in the Viewport IPR.
V-Ray GPU Support for VRayDistanceTex
Faster setup of your scene’s shaders and render effects based on geometry with V-Ray GPU.
Dust and Scratches Lens Effect
Simulate real-world camera lens effects with new procedurally generated Dust and Scratches.
System Requirements:
OS:Windows 8 or higher
CPU: 1st Gen Intel Core or compatible processor with SSE4.2 support (x64)
Memory:8 GB RAM
Larger cache memory, higher memory bandwidth and more cores are better.
Space:700 MB Hard Disk Space
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/24358.html