
无论您是想学习如何将 Fusion 整合到您的烘焙流程中,还是只想学习如何制作 AAA 游戏美术,本教程都适合您。我们将从封锁阶段一直工作到最终的纹理资产。对 3d 建模和烘焙工作流程有基本了解者优先。
• 27 部英文高清视频/17
小时以上的视频内容• 1 小时 Fusion 360 介绍
• Adobe Substance Painter 文件
• 烘焙和烘焙文件
• 带有纹理的最终 Lowpoly 和 Highpoly
• Fusion 360 脚本和 Picatinny Rail 文件
• 参考板(PureRef 文件)
Duard Mostert | Duration: 17:08 h | Video: H264 1920×1080 | Audio: AAC 48 kHz mono | 17,8 GB | Language: English
Whether you want to learn how to incorporate Fusion into your baking pipeline or just want to learn how to make AAA game art, this tutorial is for you. We will work all the way from blockout stage to the final textured asset. Having a basic understanding of 3d modeling and baking workflows are preferred.
• 27 HD Videos in English / 17hrs+ video content
• 1-hour intro to Fusion 360
• Adobe Substance Painter File
• Bakes and Baking file
• Final Lowpoly and Highpoly with textures
• Fusion 360 Scripts and Picatinny Rail file
• Reference Board (PureRef File)

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