3d建模软件form-Z Pro 9.2.0 x64 Multilingual

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Form-Z Pro是目前市面上非常优秀的一款3d建模软件,该软件拥有丰富的实体和曲面建模工具,包括布尔,NURBS和细分曲面,能够支持导入SKP,KMZ,DWG,DXF,DAE,OBJ,SAT,STEP和STL文件,导出DWG,DXF,SAT,STEP,DAE和STL以进行3D打印,可以为建筑师、景观建筑师、城市规划师、工程师、动画和插画师、工业和室内设计师提供优秀的建模体验。新版本的Form-Z Pro 8引入了一套新的创意设计工具来增强表单生成,其中包括细分曲面和变形,可以制作更加有趣的表单。同时新版本允许交互式视图导航,并且可以选择将隐藏/后边缘显示为虚线。另外改进了布局文件和复杂3D模型文件的显示性能,改进的数字输入,新的高品质平滑输出选项,支持改进的平滑建模等等,将为设计人员提供更加高效的建模操作

form•Z pro 包括 form•Z Jr 中的所有功能以及许多高级建模工具、STEP 和 IGES 转换器、动画、布局、网络渲染和界面自定义。form•Z pro 8 是最新版本,它引入了细分建模作为另一种建模特性,可以快速设计和探索源自基本形状的有机形式。使用一套赋予这种新个性的细分工具,可以轻松操纵这些表格。

主要特点:
– 适用于 Windows 7/8/10。
– 实体和曲面建模工具,包括布尔值、NURBS 和细分曲面。
– OS X 上对 64 位架构的本机支持允许创建更多内容。
– 导入 SKP、KMZ、DWG、DXF、DAE、OBJ、SAT、STEP 和 STL 文件。
– 导出 DWG、DXF、SAT、STEP、DAE 和 STL 以进行 3D 打印。

特征:
• 准确、强大的数据内部表示,包括 3D 实体、曲面、修剪曲面、NURBS 和参数表示。
• ACIS 建模引擎提供先进的平滑建模功能和可靠的内部数据表示。
• 交互式绘图工具,允许直接创建任何形状,包括直线、样条、NURBS 曲线、圆弧、圆形、椭圆和多边形
• 交互式 3D 基本体创建(圆锥、圆柱、球体、圆环)。
• 高级3D 基元。交互式创建抛物面、双曲面和双曲抛物面。
• 雕刻工具使用实时布尔值以交互方式重塑(推/拉)、偏移段、偏移轮廓、印记
• 变形可以使用弯曲、凸出、锥度或扭曲方法改变对象的形状,同时使它们保持精确的实体对象。
• 高级变形包括沿路径弯曲和 3D 变形操作。
• 广告牌工具可以将图像快速放置为 3d 纹理。
• 基本倒圆角允许对对象的边缘进行倒圆角或倒角。
• 高级舍入和混合提供对舍入操作的更多控制,并提供对象面(圆角)之间的混合。
• Cap 工具跨模型中的开口构造曲面。Cover 和 Uncover 工具将线对象转换为表面,反之亦然。
• 放样工具包括规则放样、引导放样、路径放样和分支放样。
• 衍生工具允许从现有对象(全部或部分)构建挤出、收敛或墙对象。
• 高级衍生工具包括点云,从对象的部分衍生。框架工具从对象的边缘导出结构,例如桁架或空间框架。
• 展开可以使用标签和标签展开(展平)模型,以便于制造和轻松组装。投影工具将对象展平到平面上。
• 旋转用于从轮廓(源形状)和轴导出旋转或车削对象。
• Helix 和 Sweep 是强大的建模操作,它们从源对象沿着路径创建的体积中派生出新的形状。
• 高级扫描工具(双源扫描、双路径扫描、边界扫描、草图扫描)提供了更大的灵活性并增强了扫描功能。
• 偏移曲面使新曲面平行于原始曲面。加厚(脱壳)将表面转换为所需厚度的实体。
• 蒙皮是一种从一组源形状和一组路径创建曲面或实体对象的强大方法。有用于平滑蒙皮、网格蒙皮和交叉蒙皮的工具。
• 布尔值允许通过 3D 实体对象的并集、交集或差集创建新形式。分割、切片、相交线为曲面提供类似的功能。
• 缝合可以连接曲面并为一组封闭的曲面创建实体。
• 截面工具允许创建模型的 2D 和 3D 截面。
• 高级网格划分工具可真正控制模型的各个方面。其中包括 3D Mesh、Polygion Mesh、Reduce Mesh 和 Polygonize 工具。
• 置换通过基于图像向网格表面添加浮雕来创建 3D 对象,从而创建图像被推过表面的效果。
• 建筑专业工具包括:楼梯、螺旋楼梯、屋顶和地形模型。
• 建筑专业工具包括: 折返楼梯。
• 工程专业工具包括;齿轮、螺钉和螺栓。
• 先进的创意设计工具,可增强表单生成。这些工具包括点散点图、表面散点图、体积散点图、Voronoi 图、Delaunay 三角剖分、包裹对象和参数化贴图。
• 组件可以轻松地将常用项目从对象库放置到模型中。提供了一组库,用户可以创建和共享他们自己创建的对象库。包括用于放置、创建、分解、替换和创建组件的工具。
• 门和窗是放置在模型中时在墙上形成开口的特殊组件。
• 基本的线编辑工具:关闭、修剪、连接、圆角。
• 高级线编辑工具:延伸、连接、删除点、插入线段、切线、垂直线。
• 测量模型部件内部和部件之间的距离和角度的工具。计算物体的表面积和体积。
• 质量属性计算包括重量、主轴和转动惯量。
• NURBS 放样和重建。
• NURBS 曲线工具:曲线创建、重建、混合、合并、延伸。
• 高级 NURBS 曲线工具:曲线转换、附加、分割、插入结、编辑曲线、将曲线混合到点、按公式转换为弧 NURBS。
• NURBS 曲面工具:曲面放样、边界、UV 曲线转换、按横截面连接、重建、曲线提取、混合、合并、扩展。
• 高级 NURBS 曲面工具:NURBS 按公式、分割、编辑曲面、插入结。
• 表面分析允许您检查光滑表面以检测表面中的任何缺陷或不连续性。提供以下分析类型:斑马条纹、环境贴图、拔模角、曲率贴图法线贴图、豪猪图
• 3D 文本创建、编辑以及搜索和替换。
• 高级3D 文本工具:沿路径文本、平行文本和两条路径之间的文本。
• 尺寸(线性、角度、径向引线和注释。)
• 转换工具套件包括移动、旋转、统一比例、独立比例和镜像。这些可以应用于对象、灯光、相机和指南以及对象部分。
• 扩展工具允许您将对象扩展到相邻对象。
• 高级转换,例如转换宏,允许定义一组转换,然后将其重新应用于项目中的任何对象。
• 对齐/分布工具根据各种可选标准对齐它们或分布一组对象。
• 沿路径放置和放置在工具沿路径或在现有对象的面上创建对象的副本。
• 对象医生工具分析对象的问题,例如重复点和其他难以发现的问题,这些问题在其他应用程序中创建的某些模型中很常见。
• 项目医生分析项目中的对象并识别潜在问题,例如重复对象。
• 3D 打印准备工具可识别并修复模型中会阻止将模型发送到 3D 打印机的问题。
• 对象的剖面线属性。剖面线是一种图形技术,用于在表面上创建效果以进行说明。
• 所有对象的线宽和线型属性。
• 细分曲面建模。(基本编辑,转换为 NURBS)
• 细分曲面建模。(高级编辑和转换为 NURBS)
• Sketchfab 支持
• 增强支持
• 3D 连接支持
• 复制属性


File Size: 420.9 MB

form•Z pro is a powerful 3D design application featuring a variety of modeling personalities and tools with an easy to use interface to express and communicate your imagination. It is based on advanced 3D solid and surface modeling methods that maintain accurate representations as you progress from design to visualization, layout, animation and fabrication.


form•Z pro includes all of the features found in form•Z Jr plus many advanced modeling tools, STEP and IGES translators, animation, layout, network rendering and interface customization. form•Z pro 8 is the latest version that introduces subdivision modeling as yet another modeling personality that enables the quick design and exploration of organic forms that originate from basic shapes. These forms are easily manipulated using a suite of subdivision tools that empower this new personality.

Main Features:
– Available for Windows 7/8/10.
– Solid and Surface Modeling tools including Booleans, NURBS and Subdivision Surfaces.
– Native support for 64 architecture on OS X allows for more content craetion.
– Imports SKP, KMZ, DWG, DXF, DAE, OBJ, SAT, STEP and STL files.
– Exports DWG, DXF, SAT, STEP, DAE, and STL for 3D printing.

Feature:
• Accurate robust internal representation of data including 3D solids, surfaces, trimmed surfaces, NURBS and parametric representations.
• ACIS modeling engine provides advanced smooth modeling capabilities and reliable internal data representation.
• Interactive drawing tools that allow for the direct creation of any shape including lines, splines, NURBS curves, arcs, circles ellipses, and polygons
• Interactive 3D primitive creation (Cone, Cylinder, Sphere, Torus).
• Advanced 3D primitives. Interactively create Paraboloid, Hyperboloids and Hyperbolic Paraboloids.
• Sculpting tools use realtime Booleans to interactively Reshape (push/pull), Offset Segment, Offset Outline, Imprint
• Deformations alter the shape of an object with the Bend, Bulge, Taper or Twist methods while keeping them a solid accurate object.
• Advanced Deformations include Bend Along Path and 3D Morph operations.
• The Billboard tool enables the quick placement of an image as a texture in 3d.
• Basic Rounding allows for the rounding or beveling an edge of an object.
• Advanced Rounding and Blending give much more control over rounding operations and offers blending between faces of objects (fillets).
• The Cap tool constructs surfaces across opening in a model. The Cover and Uncover tools convert a wire object to a surface or vise versa.
• Lofting tools include ruled, guided, path and branched lofting.
• The Derivative tools allow for the construction of an extrusion, convergence or a wall object from (all or a part of) an existing object.
• Advanced Derivative tools include point clouds, derivative from parts of objects. The frame tool derives a structure such as a truss or space frame from the edges of an object.
• Unfold enables a model to be unfolded (flattened) with tabs and labels for fabrication and easy assembly. The projection tool flattens an object onto a plane.
• Revolve is used to derive a revolved or lathed object from a profile (source shape) and an axis.
• Helix and Sweep are powerful modeling operations that derive a new shape from the volume that a source object creates as it follows a path.
• Advanced Sweep tools (Two Source Sweep, Two Path Sweep, Boundary Sweep, Draft Sweep) offer more flexibility and power the sweep capabilities.
• Offset Surface makes a new surface parallel to the original surface. Thicken (shelling) converts a surface into a solid of a desired thickness.
• Skinning is a powerful method to create surface or solid objects from a set of source shapes and a set of paths. There are tools for Smooth Skin, Meshed Skin, and Cross Skin.
• Booleans allow for the creation of new forms through the Union, Intersection, or Difference of 3D solid objects.The Split, Slice, Line of intersection offer similar capabilities for surfaces.
• Stitching enables the joining of surfaces and the creation of solids for a closed set of surfaces.
• The Section tools allow for the creation of 2D and 3D sections of models.
• Advanced Meshing tools give real control over facets of a model. These include the 3D Mesh, Polygion Mesh, Reduce Mesh and Polygonize tools.
• Displacement creates a 3D object by added relief to a meshed surface based on an image creating the effect of the image being pushed through the surface.
• Architectural specialty tools include: Stairs, Spiral Stairs, Roofs and Terrain Models.
• Architectural specialty tools include: Switchback Stairs.
• Engineering specialty tool include; Gears, Screws and Bolts.
• Advanced creative design tools to enhance form generation. These tools include Point Scatter, Surface Scatter, Volume Scatter, Voronoi Diagram, Delaunay Triangulation, Wrap Objects and Parametric Map.
• Components make it easy to place commonly used items in a model from a library of objects. A set of libraries is provided and users can create and share their own library of objects that they create. Tools are included for placing, creating, exploding, replacing and creating components.
• Doors and Windows are special components that make an opening in a wall when placed in the model.
• Basic line editing tools: Close, Trim, Join, Fillet.
• Advanced line editing tools: Extend, Connect, Remove Point, Insert Segment, Tangent Line, Perpendicular Line.
• Measure tools for distances and angles within and between parts of the model. Calculations of surface area and volume of objects.
• Mass Properties calculations include weight, principal axis and moments of inertia.
• NURBS Loft and Reconstruct.
• NURBS curve tools: Curve Create, Reconstruct, Blend, Merge, Extend.
• Advanced NURBS curve tools : Curve Convert, Attach, Split, Insert Knot, Edit Curve, Blend Curve to Point, Convert to Arcs NURBS by Formula.
• NURBS surface tools: Surface Lofting, Boundary, UV Curves Convert, Nurbs by Cross Sections, Reconstrcut, Curve Extract, Blend, Merge, Extend.
• Advanced NURBS surface tools: NURBS by Formula, Split, Edit Surface, Insert Knot.
• Surface analysis allows you to inspect smooth surfaces in order to detect any imperfections or discontinuities in the surface. The following analysis types are offered: Zebra Stripes, Environment Map, Draft Angle, Curvature Map Normal Map, Porcupine Plot
• 3D Text Creation, Editing and Search and Replace.
• Advanced 3D Text tools: Text Along Path, Parallel Text, and Text Between Two Paths.
• Dimensions (Linear, Angular, Radial Leader Line and Notes.)
• The transformation suite of tools includes Move, Rotate, Uniform Scale, Independent Scale, and Mirror. These can be applied to objects, ligts, cameras and guides as well as object parts.
• The Extend tool allows you to expand an object to an adjacent object.
• Advanced transformations such as transformation macros that allow for a set of transformations to be defined and then re-applied to any object in the project.
• The Align/Distribute tool aligns them or distributes a set of objects based on a variety of optional criteria.
• The Place Along Path and Place On tools create copies of objects along a path or on the faces of an existing object.
• The Object Doctor tool analyzes objects for problems such as duplicate points and other hard to find problems commonly found in some models created in other applications.
• The Project Doctor analyzes the objects in a project and identifies potential problems such as duplicate objects.
• 3D Print Prep tool identifies and fixes problems in a model that would prevent the model from being sent to a 3D printer.
• Hatch attributes for objects. A hatch is a graphic technique used to create effects on surfaces for illustration purposes.
• Line Weight and Line Style attributes for all objects.
• Subdivision Surface Modeling. ( Basic editing, Conversion to NURBS)
• Subdivision Surface Modeling. ( Advanced editing and Conversion to NURBS)
• Sketchfab support
• Augment support
• 3D Connection Support
• Copy Attributes

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