
在 Advanced Body Mechanics 中,在您从之前课程中学到的知识的基础上,用您的角色为越来越多的物理镜头制作动画。选择一个角色并创建您自己的序列,使用剪辑来帮助讲述您的故事。无论您是想让您的角色穿墙还是跳出飞机,Advanced Body Mechanics 都会教您必要的技能,让您的身体和身体力学栩栩如生。
了解如何:
– 使用舞台和构图来讲述您的故事,包括如何帮助您的观众了解您的故事的进展
– 使用编辑从多个镜头中制作一个序列,并在整个序列中传达讲故事和动作
– 以您现有的身体力学为基础,提高您为物理镜头制作动画的能力,例如与
Stella 或 Stan一起跑步、爬行,甚至攀爬
– 深入研究预测、重叠动作以及时间和间隔的高级技术
– 利用通过剪辑讲故事的最佳实践
– 将吸引力融入您的动画中,包括舞台、夸张、美学等
Animation Mentor – Course 03 – Advanced Body Mechanics
Info:
In Advanced Body Mechanics, build on your learning from previous courses to animate increasingly physical shots with your characters. Pick a character and create your own sequence, using cuts to help tell your story. Whether you want to send your character barreling through a wall or jumping out of a plane, Advanced Body Mechanics will teach you the necessary skills to animate physicality and body mechanics believably.
Learn How to:
– Use staging and composition to tell your story, including how to help your audience understand the progression of your story
– Use editing to craft a sequence out of multiple shots, and convey storytelling and action across your sequence
– Build on your existing body mechanics to improve your ability to animate physical shots like running, crawling, and even climbing with
Stella or Stan
– Delve deeper into advanced techniques of anticipation, overlapping action, and timing and spacing
– Utilize best practices of storytelling through cuts
– Incorporate appeal into your animation, including staging, exaggeration, aesthetics, and more
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