How To Model Low Poly Guns In Blender

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我是一名游戏开发者,最近为我的一个个人项目进入了第一人称射击游戏。我想学习如何为低多边形枪建模,所以我去了 YouTube。视频的选择很糟糕。有些视频太短,评论速度比 Ben Shapiro 大肆宣传 8 粒可乐还要快。其他视频过长且拉长。在学习如何制作好看的低多边形枪时,我不得不挣扎。我做了这门课程,所以你不必挣扎。

课程大纲

该课程遵循线性发展的路径。我们从简单的基本模型开始,随着视频的进展,转向更具挑战性的模型。

您首先学习阻挡技术来创建枪的一般形状。然后您会熟悉 Blender 修改器以加快建模过程。您将学习如何从 Google 抓取图像并将它们转换为 PS1 风格的纹理。然后,您将学习如何正确地对对象进行 UV 展开,以便您可以对其进行纹理化。

我们将对 M4A1、Colt Python .357 Magnum 和 PPSH-41 进行建模。如果你有一把枪想让我制作视频,你可以向我推荐它,我会考虑创建一个关于它的部分。

您还可以访问私人不和谐。在那里,我会回答您的任何问题。如果时间允许,我什至会和你一对一,直接教你想知道的。

您将学到:
如何在 Blender 中高效地为低多边形枪建模
如何在 Blender 中对对象进行 UV 展开
如何在 Blender 中对模型进行纹理处理
如何创建 PS1 样式纹理以进行纹理处理
有用的 Blender 快捷方式来优化工作流程

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 15 lectures (1h 58m) | Size: 1.44 GB

Efficiently create detailed low poly guns.


What you’ll learn:
How to efficiently model low poly guns in Blender
How to UV unwrap objects in Blender
How to texture models in Blender
How to create PS1 style textures for texturing
Useful Blender shortcuts to optimize workflow

Requirements
You can take this course even if you have never touched Blender

Description
Why I Created This Course.

I am a game developer who recently got into first person shooters for a personal project of mine. I wanted to learn how to model low poly guns so I went to YouTube. The selection of videos were awful. Some videos were too short and the commentary was faster than Ben Shapiro hyped up on an eight ball of coke. Other videos were excessively long and drawn out. I had to struggle when learning how to make good looking low poly guns. I made this course so you wouldn’t have to struggle.

Course Overview

The course follows a path of linear progression. We start with simple basic models and as the videos progress, move on to more challenging models.

You start by learning blocking techniques to create the general shape of the gun. Then you become familiar with Blender modifiers to speed up the modeling process. You will learn how to grab images off Google and turn them into PS1 style textures. You will then learn how to properly UV Unwrap an object so that you may texture it.

We will model the M4A1, Colt Python .357 Magnum, and PPSH-41. If you have a gun that you would like me to make a video on, you can suggest it to me and I will consider creating a section on it.

You will also gain access to the private discord. There, I will answer any questions you may have. If time permits, I will even go one on one with you and teach you directly what you wish to know.

Who this course is for
Indie game developers who would like to make their own assets
Game designers looking to expand their repertoire

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/21701.html

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