
学习在 Unity 2021 中从头开始创建增强现实 (AR) 应用程序/游戏,在此交互式课程之前,从头开始开发 AR 应用程序/游戏并不容易。您将通过货币化从头到尾创建您的第一个增强现实应用程序/游戏,并将体验将其发布到 Google PlayStore 和 Apple AppStore。
这个增强现实货币扫描仪应用程序是什么?
此应用程序检测钞票并显示名称和说出钞票名称。
我们将在这个应用程序中学习。
规划制作AR App基础架构。
创建 XR 参考图像库及其基本设置。
添加货币图像并更新图像库。
创建 CurrencyScanner 脚本以获取特定检测到的钞票的信息。
使用 Scriptable Object 创建将保存图像信息并将链接到 XR 参考图像库的数据容器。
添加音频功能以说出检测到的钞票名称并将其链接到数据容器。
这个增强现实飞镖游戏是关于什么的?
AR Dart 是一款增强现实游戏,玩家在其中向圆形目标(称为“飞镖板”)投掷小型导弹(也称为飞镖)。
我们将使用 Unity 游戏引擎增强现实 (AR) 功能和 AR Foundation 一步一步地实际开发此应用程序。本项目中使用的 AR 技术可用于您的任何项目。因此,您可以轻松地开发自己的 AR 创意。
你会学到什么飞镖游戏?
Unity、增强现实、飞镖游戏简介
使用 HUB 下载并安装 Unity
创建您的第一个 Unity 项目
Unity编辑器的基本理解
使用 AR Foundation 设置项目
创建第一个 AR 场景
在 AR 中添加 3D Cube 并访问设备摄像头
向检测到的表面添加视觉效果
仅扫描垂直区域
改变或美化表面检测扫描视觉效果
创建放置指示器
将飞镖盘放在墙上
限制放置单个飞镖
放置飞镖板后禁用标记和表面检测
实例化一个飞镖并投掷一个飞镖并加载下一个飞镖
Dart 使用碰撞器粘在飞镖板上
AR 应用程序的性能提示
实时显示玩家与飞镖的距离
声音整合
货币化 Unity 广告并创建 Android 生产版本
在 Google Play 商店发布应用
Apple AppStore 上的应用发布概述
内容和概述:
每堂课都在解决一个子问题,最后我们使用本课程中的这 32 堂课,一步一步地以实用的方式完成了完整的项目。如果您是一个真正不知道如何在 Unity 中创建 AR 应用程序/游戏的初学者,那么本课程将对您有很大帮助。它还可以帮助您为大学或学院创建最后一年的项目。本课程是为绝对初学者设计的,但同时,您应该对编程有一个基本的了解。Unity 包包括脚本或 2D/3D 资产,它们被附加到使用它们的讲座中。您可以下载它们并导入您的练习项目,以将您的项目与课程相匹配。本课程的脚本和 2D/3D 资产附在上一讲中,您可以下载以在您自己的项目中使用。
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 44 lectures (3h 12m) | Size: 1.73 GB
Learn to develop Augmented Reality (AR) App and Game from scratch, Monetization, Publish App to AppStore and PlayStore
What you’ll learn:
Build AR Currency Scanner App to detect banknote and show and speak-out bank-note name.
Build AR Dartboard Game in which players throw small missiles, also known as darts, at a circular target, known as a “dartboard”.
Learn Augmented Reality (AR) from scratch with Unity2021.
AR game design and game development that will help you build your own games.
Step by step from scratch guide to AR app development till the publishing of the app.
App Monetization (Unity ads) covering Unity editor settings and Unity dashboard.
Learn how to create a production build with the right settings.
Step by step guide to publishing your app on Google Play Store.
High Level Overview to publishing your app on Apple App Store.
Guide to resolve different issues while publishing your AR app to Google Play
Requirements
No prior experience is necessary.
Basic understanding of Unity and C# Programming language
Description
Description
Learn to create an Augmented Reality(AR) App/Games from scratch in Unity 2021, developing a AR app/game was not easier from scratch before this interactive course. You are going to create your first Augmented Reality App/Game from start to end with monetization and will experience of publishing it to Google PlayStore and Apple AppStore.
What is this Augmented Reality Currency Scanner App is all about?
This app detects banknote and display name and speak-out banknote name.
We will be learning in this app.
Planning and making the base structure of AR App.
Create XR Reference Image Library and basic setup for it.
Add Currency images and update image library.
Create a CurrencyScanner Script to get info of specific detected banknote.
Use Scriptable Object to create Data containers that will hold the image info and will be linked to XR Reference Image Library.
Adding audio capability to speak-out detected banknote name and linking it to data containers.
What is this Augmented Reality Dart Game is all about?
AR Dart is a Augmented Reality game in which players throw small missiles, also known as darts, at a circular target, known as a “dartboard”.
We will be using Unity game engine Augmented Reality(AR) capabilities with AR Foundation to develop this app practically step by step. AR Techniques used in this project can be utilized in any of your project. So you can develop your own AR idea in a easy way.
What You Will Learn Dart Game?
Introduction to Unity, Augmented Reality, Dartboard Game
Download and Install Unity Using HUB
Create Your First Unity Project
Basic Understanding of Unity Editor
Setting up Project with AR Foundation
Create First AR Scene
Adding a 3D Cube in AR and accessing a device camera
Adding Visuals to detected Surface
Restrict Scan only to Vertical Area
Changing or beautifying the surface detection scanning visuals
Create a Placement Indicator
Place a Dartboard on the Wall
Restrict to Place a Single Dartboard
Disable Marker and Surface Detection after placing Dartboard
Instantiate a Dartboard and Throw a Dart and Load Next Dart
Dart Stick to Dartboard using Colliders
Performance Tips for AR Apps
Show Player Distance From Dartboard in Real Time
Sound Integration
Monetization Unity Ads and Create a Android Production Build
Publishing App on Google Play Store
App Publishing Overview on Apple AppStore
Content and Overview:
Each lecture is solving a subproblem and at the end we have complete project in a step by step practical way using these 32 lectures in this course. If you are a beginner who really doesn’t know how to create a AR app/game in Unity then this course will help you a lot. It can also help you in creating your final year project for your university or college. This course is designed for absolute beginners, but meanwhile, you should have a basic understanding Programming. The Unity packages includes Scripts or 2D/3D Assets are attached to the lecture in which they are used. You can download them and import in your practice project to match your project with course. The Scripts and 2D/3D Assets of this course is attached to the last lecture, and you can download that to use in your own projects.
This course benefit to:
Unity Developers who want to learn Augmented Reality App/Game development using Unity.
Students who want to create a practical project using Unity latest version with C# from scratch.
Want to add monetization in your unity project.
Want to publish your first project to Apple or Google app Stores with practical knowledge.
Who this course is for
Developers who are interested in Augmented Reality (AR).
Developers who want to learn both AR App/Game Development in same course.
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