Domestika – Low Poly Character Modeling for Video Games

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有一些电子游戏可以讲述好莱坞电影的故事。可以赋予角色的详细程度,不仅是身体上的,而且是叙事上的,使我们能够通过他们讲述有趣的故事。Daniel Gutierrez – 艺术总监和 3D 建模专家 – 对极简风格的视频游戏和角色充满热情,在本课程中,他将教您将它们变为现实的过程。

学习设计、3D 建模和纹理化低多边形风格的视频游戏角色。

关于本课程
您将首先更好地了解 Daniel 的作品、他在视频游戏行业中的角色以及他创作低多边形角色的灵感。此外,他会告诉你他的参考资料和影响。

您将了解什么是低多边形以及这种技术的主要特点。接下来大牛会帮你下载安装Blender;将向您展示在此软件中开始浏览和建模的基本工具,将向您解释如何使用它们以及您在此过程中需要了解的快捷方式。

您将看到创建角色低多边形的第一步,从其设计和概念化开始。在继续建模之前,您将了解理想的工作流程和一些为角色添加独特特征和特征的技巧。

一旦您熟悉了该软件并已经定义了您的角色,您将开始使用配件和配件进行角色建模阶段,使用基本的几何图形和实用技术来实现独特的低多边形风格。

稍后,您将为角色着色并学习创建用于纹理化的 UV 贴图的过程。此外,您将插入一个相机并准备照明,最终渲染图像并以特殊格式导出文件,这将使您成为视频游戏的一部分。

本课程的项目是什么?
您将学习使用低多边形样式对 3D 角色进行建模和纹理化

它是给谁的?
面向设计师、艺术家、程序员或任何对 3D 建模入门感兴趣的人。

你需要什么
之前没有 3D 建模或 Blender 操作的知识并不是必需的,因为 Daniel 将负责逐步解释所有工具。

关于材料,您需要一台装有 Blender 2.8 或更高版本的计算机。该软件的免费版本不断更新,当引入的更改是结构性的时,Daniel 将在论坛中为您提供帮助。

Video: MPEG4 Video (H264) 1920×1080 25fps 3051kbps | Audio: AAC 48000Hz stereo 128kbps
Genre: eLearning | Duration: 1h 49m | Language: Spanish | Subtitles: N/A | File size: 1.2 GB

Learn to shape a 3D character with Blender


There are video games that tell stories of a Hollywood movie. The level of detail that can be given to the characters, not only physical but also narrative, allows us to tell interesting stories through them. Daniel Gutierrez – art director and 3D modeling specialist – is passionate about video games and characters with minimalist style, and in this course he will teach you his process to make them a reality.

Learn to design, model in 3D and texturize a videogame character with style low poly .

About this course
You will start by getting to know Daniel’s work better, his role in the video game industry and his inspiration to create characters low poly . In addition, he will tell you about his references and influences.

You will learn what is low poly and the main peculiarities of this technique. Next, Daniel will help you download and install Blender; will show you the essential tools to start browsing and modeling in this software , will explain to you how to use them and the shortcuts that you will need to know for this process.

You will see the first steps to create a character low poly , starting with its design and conceptualization. You will know the ideal work process and some tips to add unique features and characteristics to your characters, before moving on to modeling.

Once you have become familiar with the software and already having your character defined, you will begin the modeling phase of your character with accessories and accessories, using basic geometric figures and practical techniques to achieve a style low poly unique.

Later, you will color your character and learn the process of creating UV maps for texturing. Also, you will insert a camera and prepare the lighting, to finally render the image and export the file in a special format that will allow you to be part of a video game.

What is this course’s project?
You will learn to model and texturize a 3D character with style low poly

Who is it for?
To designers, artists, programmers or anyone who is interested in getting started in 3D modeling.

What you need
It is not essential to have previous knowledge of 3D modeling or handling of Blender, since Daniel will be responsible for explaining, step by step, all the tools.

Regarding materials, you’ll need a computer with Blender 2.8 or later. This software’s free version is constantly being updated and, when the changes introduced are structural, Daniel will be available in the forum to help you.

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