
你好!我是 Russ Etheridge,今天我们将仔细研究 Cinema 4D 中的索具工具。到课程结束时,您将能够为姿势和动画设置自己的角色装备!
本课程非常适合想要掌握 C4D 中的索具工具的人,或者想要开始 3D 角色动画的人。对于最近完成我上一堂课“Cinema 4D 建模”的人来说,这也是一个很好的下一步。上次我们使用不理想的建模技术在场景中设置角色。本课程将教您如何正确地做到这一点。
我们将涵盖:
关节介绍 – 对关节及其使用方式的超级简单解释。
向关节添加 IK 的介绍,希望能解释 IK 到底是什么!
绑定和权重介绍 – 这是将网格附加到关节的方法。
之后,我们将准备好制作完整的角色装备!这是一个简单的角色,但它是完全可动画的。为此,我们将使用建模课程中的船角色作为基础。
最后,我们将使用我们学到的权重将该角色绑定到装备上。
这将是两部分课程中的第一个,在第二个课程中,我们将研究操纵自行车并将角色附加到自行车上准备动画。因此,请在此处或在社交媒体上关注我以获取更新。您可以点击我的个人资料页面上的链接。
还有一些附加到这门课上的奖励视频,我将发布在我全新的 YouTube 频道上!一个是对 C4D 中非常有用的角色对象的概述,这是一种用户友好的方式来构建预设装备,另一个是绑定的替代方法,以及我创建最终自行车动画的动画过程。
我希望在您完成本课程后,您将具备为动画制作角色模型的技能,以及开始装配任何需要移动的东西的基本知识!所以让我们开始吧!
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.44 GB | Duration: 1h 38m
Hellooo! I’m Russ Etheridge, today we’re going to take a closer look at the rigging tools in Cinema 4D. By the end of the class you’ll be able to set up your own character rig for posing and animation!
This class will be perfect for people wanting to get a handle on the rigging tools in C4D, or those wanting to start 3D character animation. It’s also a great next step for those who have recently completed my previous class ‘Modelling in Cinema 4D’. Last time we posed a character in the scene using modelling techniques which isn’t ideal. This class will teach you how to do it the right way.
We will be covering:
An introduction to Joints – A super simple explanation of joints and how they’re used.
An introduction to adding IK to your joints, and hopefully explain what the heck IK is!
An introduction to Binding and Weights – this is how to attach your mesh to your joints.
After that we’ll be ready to make a Full Character Rig! It’s a simple character but it’ll be fully animatable. For this we’ll be using the boat character from my modelling class as a base.
And finally we’ll be Binding that character to the rig with what we’ve learnt about Weighting.
This will be the first of a two part class, in the second one we’ll be looking at rigging a bike and attaching the character to the bike ready for animation. So follow me on here or on social media for updates. You can follow the links on my profile page.
There’s also a couple of bonus videos attached to this class which I’ll be posting over on my brand new YouTube channel! One will be an overview of the incredibly useful character object in C4D which is a user friendly way to build preset rigs, another one going through an alternative to binding, and also my animation process for creating the final bike animation. Tons of fun stuff so be sure to subscribe over there following this linkhttps://www.youtube.com/…h?v=HHLnD-4d7h8
I hope that once you have completed this course you’ll have the skills to get a character model ready for animation as well as the basic knowledge to start rigging anything that needs to get moving! So lets get to it!
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/18312.html