Game Institute – Carbon Game Engine

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对于那些还没有设法停下来查看我们新的软件和工具论坛的人,我觉得发布一个简短的说明可能是个好主意,让大家知道我们的Carbon 游戏开发的 alpha 版本Toolkit 现在可供所有 Game Developer Package 成员使用!

自 9 月份推出 Carbon 的预发布版本以来,在通往“Beta”的道路上,开发一直在以稳定且相当快的速度继续进行。已经在论坛和其他地方提交了许多很棒的反馈,我们开始了解你们想要和需要什么,这在我们开始将 Carbon 塑造成我们希望的东西的过程中证明是非常有帮助的将真正对我们所有的用户有用。

工具包的最新版本(撰写本文时为 v0.8.7)——包括引擎组件的所有源代码项目、脚本和着色器,以及一个功能齐全的世界设计师 (Carbon Forge)——目前托管在我们的公共资源上存储库 (SVN) 允许在新修订版可供下载时进行快速有效的更新。项目可用于 Microsoft™ Visual Studio 2008、2010 和 2012,并完全支持 Express 版本。

如果您是 Game Developer Package 成员,您可以通过访问培训区域的“软件和工具”部分来访问预发布的 Alpha 版本,在那里订阅开发项目(只需点击几下)后,您将被授予访问所有链接和信息的权限,您需要为自己获取一份副本并立即开始使用。

在接下来的几周和几个月里,我们将继续努力改进 Carbon 及其相关工具和文档;因此,无论您只是对开发过程感兴趣,还是想接触引擎源代码,都值得一试!

Game Institute – Carbon Game Engine

Info:
For those who haven’t managed to stop by and check out our new Software & Tools forums yet, I felt it might be a good idea to post a brief note to let you all know that the alpha version of our Carbon Game Development Toolkit is available now for all Game Developer Package members!

Since the launch of the pre-release version of Carbon back in September, development has continued at a steady and fairly rapid pace on the road toward ‘Beta’. With lots of great feedback already submitted — both on the forums and elsewhere — we’re starting to get a sense for what you guys want and need, and that is proving extremely helpful as we begin the process of moulding Carbon into something that we hope will be truly useful to all of our users moving forward.

The most recent version of the toolkit (v0.8.7 at the time of writing) — including all source code projects, scripts and shaders for the engine component, and a fully featured world designer (Carbon Forge) — are currently hosted on our public source repository (SVN) allowing for fast an efficient updates whenever a new revision is made available for download. Projects are available for Microsoft™ Visual Studio 2008, 2010 and 2012 with full support for Express editions.

If you are a Game Developer Package member, you can get access to the pre-release Alpha version by visiting the ‘Software & Tools’ section of your training area where, after subscribing to the development project (just a couple of clicks), you’ll be given access to all of the links and information you’ll need to grab yourself a copy and get started straight away.

We’ll be continuing our efforts to improve Carbon and its associated tools and documentation a great deal over the coming weeks and months; so whether you’re just interested in the development process, or want to get your hands dirty with the engine source, it might be worth you checking it out!

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