三维渲染器V-Ray Advanced 5.10.01 For 3ds Max 2022 x64

三维渲染器V-Ray Advanced 5.10.01 For 3ds Max 2022 x64

V-Ray Next Scene Intelligence提供更快的光线追踪,更清晰的采样和更准确的渲染。这意味着您可以通过自动执行过去占用宝贵时间的步骤来更聪明(而不是更辛苦)地工作。

关键功能:
新增功能-强大的场景智能
自动分析场景以优化渲染,从而在更短的时间内获得最佳的质量。

全新— 2倍更快的GPU渲染
速度快速的全新GPU渲染架构,支持更多您喜欢的高端生产功能。

新— NVIDIA AI Denoiser
在渲染时立即消除噪点。基于NVIDIA的AI加速降噪技术。

强大的GPU + CPU渲染
V-Ray GPU可以在CPU和NVIDIA GPU上渲染,以充分利用所有可用硬件。

高度优化的自适应光线跟踪
通过自适应光线跟踪技术渲染专业品质,逼真的图像和动画。

V-Ray IPR
完全交互式的产品渲染。

V-Ray Denoiser
自动消除噪点并将渲染时间减少多达50%。

可恢复的渲染
随时停止渲染,然后从上次中断的地方开始。

V-RAY下一个,更新3 –现已提供具有RTX支持的V-RAY GPU

调试着色
轻松隔离纹理,材质和几何图形,以帮助调试V-Ray IPR和V-Ray GPU IPR中的大型着色网络。

V-Ray Toon Shader
快速为3D项目添加卡通和cel阴影效果。

对alSurface材质的V-Ray GPU支持
在V-Ray GPU上具有分层SSS和光滑菲涅尔反射的通用着色器。

内存跟踪
使用新的纹理和对象的内存使用情况报告优化场景。

Viewport IPR中的
颜色校正直接在Viewport IPR中应用V-Ray帧缓冲区颜色校正。

对VRayDistanceTex的V-Ray GPU支持使用V-Ray GPU可以基于几何图形
更快地设置场景的着色器和渲染效果。

灰尘和划痕镜头
效果使用新的程序生成的灰尘和划痕来模拟现实世界的相机镜头效果。

系统要求:
OS:Windows 8或更高版本
CPU:第一代Intel Core或具有SSE4.2支持的兼容处理器(x64)
内存:8 GB RAM
更大的缓存,更大的内存带宽和更多的内核会更好。
空间:700 MB硬盘空间

x64 | File Size: 484 MB

Description:
V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter – not harder – by automating steps that used to take up valuable time.


KEY FEATURES:
NEW —Powerful Scene Intelligence
Automatically analyzes your scene to optimize rendering so you get the best quality in less time.

NEW —2X FASTER GPU RENDERING
Fast new GPU rendering architecture with support for more of your favorite high-end production features.

NEW —NVIDIA AI Denoiser
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.

Powerful GPU + CPU rendering
V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.

Highly-optimized adaptive ray tracing
Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.

V-Ray IPR
Fully interactive production rendering.

V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%.

Resumable Rendering
Stop your render at any point and pick up where you left off.

V-RAY NEXT, UPDATE 3 – V-RAY GPU WITH RTX SUPPORT NOW AVAILABLE

Debug Shading
Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.

V-Ray Toon Shader
Quickly add cartoon and cel-shading effects to your 3D projects.

V-Ray GPU Support for alSurface material
A general-purpose shader with layered SSS and glossy fresnel reflections on V-Ray GPU.

Memory Tracking
Optimize your scene with the new memory usage report for textures and objects.

Color corrections in Viewport IPR
Apply V-Ray Frame Buffer color corrections directly in the Viewport IPR.

V-Ray GPU Support for VRayDistanceTex
Faster setup of your scene’s shaders and render effects based on geometry with V-Ray GPU.

Dust and Scratches Lens Effect
Simulate real-world camera lens effects with new procedurally generated Dust and Scratches.

System Requirements:
OS:Windows 8 or higher
CPU: 1st Gen Intel Core or compatible processor with SSE4.2 support (x64)
Memory:8 GB RAM
Larger cache memory, higher memory bandwidth and more cores are better.
Space:700 MB Hard Disk Space

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/1097.html

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